![]() I have a lot of Gameplay mods since many of them are script mods and can’t be more than 1 subfolder deep in order to work, I organize them by creator to make it easier to keep track and update them. ![]() I added a “Defaults and Overrides” folder to make those easier to find, and to separate them from non-default CC so I can more easily run batch fixes without harming my default files. Use it as a starting point, then build your perfect Mods folder from there.įor those who are curious, here’s how my Mods folder looks right now after using this to start: It comes in a couple different flavours based on what your CC-hoarding game is like, and of course, you can make any changes/edits to it you like. ![]() It takes a lot of the effort out of figuring out these category trees yourself! It’s not a mod, it’s just a simple collection of empty folders to help you organize your CC more effectively. When I first started getting serious about CC I went looking for something to help me get started, and I’m so happy I found this. Hey, folks! I’m a simmer who loves me a well organized CAS/CC/mods folder, so I figured I’d share some resources to help you out in achieving such a thing yourself.Ī well organized Mods folder as well as organized CC in-game IS possible! Click through the cut to read more! Table of Contents:
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